- Skin Generator for osu!
- How it works
- Contribute to the Pool
- Pick What You Like
- Create Better Skins Faster
- Features
- All Game Modes
- Save & Remix
- Sounds
- Element Uploads
- Customizable Elements
- Visual Skin.ini Configuration
- Invidual Downloads
- Fast, Reliable and Free
- Mobile Support
- More to come!
- What people say
- skin.ini
- Versions
- latest
- Notes
- 1’s and 0’s
- Numbers and Integers
- RGB and RGB(a)
Skin Generator for osu!
osuskinner allows you to create custom osu! skins with pre-made skin elements.
How it works
Contribute to the Pool
Join the world’s biggest osu! skin community and share your skin elements or the ones you found (with permission, of course!). It’s easy, give it a try!
Pick What You Like
Pre-made skins may look cool, but you may not like some parts of them. This is the reason osuskinner exists: to help you avoid having to use skins you don’t completely like, and rise through ranks with your favourite skin!
Create Better Skins Faster
After picking the elements you like, you can immediately download your skin and share it with everyone! The skins will be imported as .osk so you can install them with just one *click*.
Features
All Game Modes
osuskinner supports all game modes: standard, mania, taiko and catch.
Save & Remix
You can save the progress you’ve made with your skin whenever you want, so you can continue working on it later.
Sounds
Our library of sound elements helps you pick just the right amount of ORERU in your skin.
Element Uploads
You created this extremely beautiful and aesthetic health bar and want to share it? Great! You can do so with osuskinner!
Customizable Elements
You found the perfect skin but want it in purple? We got you fam. You can easily change the colors of an element with our tools!
Visual Skin.ini Configuration
The heart of every skin, skin.ini is very hard to configure, so we made it visual to help you configure your skin to your heart’s fullest.
Invidual Downloads
To change a part of a skin you like, you don’t have to download the whole thing from scratch, just head to the elements page and download the part you need and copy it into the skin folder!
Fast, Reliable and Free
Create new skins in just minutes and store them for free forever! What else could you want more?!
Mobile Support
Just in case you wanted to make skins on the go.
More to come!
What people say
Is this real life? Oh my god.
Ah yes, finally I can make my own skins without any time to be wasted.
Really great site , hope you keep it up!
Works just fine for me. Enjoyed testing it out. Keep up the good work!
This is a gift to mankind. Thanks for sharing!
This site is amazing, I always struggle to find a skin I like and having no knowledge on skinning I finally made the perfect skin for me.
This might be the best thing made for osu!, since osu!
Источник
skin.ini
The skin.ini is an initialization file that is found in almost every skin folder.
This file will define how osu! will display certain skin elements.
Caution: skin.ini commands are case sensitive, make sure you follow the proper spelling and are using the correct capitalisation!
Versions
Below is the skinning changelog.
The version number, seen in the headings, is what will be used in the Version command for the skin.ini file.
Original 2007 — 2013 skin
If your skin.ini does not specify a Version , it will default to this version.
UI: positioning changes / osu!: visibility update (reduced clutter).
osu!taiko positioning changes
interface/UI changes
osu!catch changes
osu!mania stage scaling adjustments
osu!mania column and upscroll adjustments
Allow per-type skinning of arrows
osu!mania specific combobursts
latest
Always the newest version
If your skin folder does not contain a skin.ini file, it will default to this version.
Not a version, but always force latest
Notes
Before viewing the skin.ini commands below, here are some notes.
1’s and 0’s
tl;dr 0 = no and 1 = yes
Some commands only accept a boolean value (a true or a false value). When skinning, osu! is setup to only recognize a 1 (one) as true while a 0 (zero) as false .
Here is a classic example:
SliderBallFlip: 0 | SliderBallFlip: 1 |
---|
Note that Reisen, the sliderball, does not flip when 0 is used. However, Reisen does flip when a 1 is used. Depending on what sprite is used, you will either get a moonwalking sliderball, or one that turns around.
Numbers and Integers
The tables below may list either a number, an integer or a positive integer.
When viewing these tables:
RGB and RGB(a)
A few commands may ask for a colour in the RGB or RGB(a) format.
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